#include <iostream>
using namespace std;
// Write your BufferTracker class herec
class BufferTracker
{
private:
int count;
public:
BufferTracker()
{
count =0;
}
void addByte( int b)
{
count+=1;
}
~BufferTracker()
{
cout<<"PROCESSED="<<count;
}
};
int main() {
int n;
cin >> n;
{
BufferTracker tracker;
for (int i = 0; i < n; i++) {
int x;
cin >> x;
tracker.addByte(x);
}
} // Destructor must print the processed count
return 0;
}