#include <iostream>
using namespace std;
// Write your BufferTracker class here
class BufferTracker{
int count;
public:
BufferTracker(){
count = 0;}
void addByte (int b){
count++;
}
~BufferTracker(){
cout<<"PROCESSED="<<count;
}
};
int main() {
int n;
cin >> n;
{
BufferTracker tracker;
for (int i = 0; i < n; i++) {
int x;
cin >> x;
tracker.addByte(x);
}
} // Destructor must print the processed count
return 0;
}