#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData {
int x;
int y;
int z;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData* sdp = new SensorData;
int val;
cin>> x >> y >> z;
sdp->x = x;
sdp->y = y;
sdp->z = z;
cout<< sdp->x <<" "<<sdp->y<<" "<<sdp->z;
delete sdp;
return 0;
}