27. Dynamic SensorData Allocation

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#include <iostream>
using namespace std;

// Write your struct and dynamic allocation code here
typedef struct {
    int x;
    int y;
    int z;
} SensorData;

int main() {
    int x, y, z;
    cin >> x >> y >> z;

    // Write your dynamic allocation logic here
    SensorData* data = new SensorData({x, y, z});

    cout << data-> x << " " << data -> y << " " << data -> z;

    delete data;

    return 0;
}

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