#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData {
int x;
int y;
int z;
};
int main() {
int x, y, z;
SensorData* data = new SensorData;
cin >>data-> x >>data-> y >>data-> z;
cout<<data->x<<" "<<data->y<<" "<<data->z;
delete data;
// Write your dynamic allocation logic here
return 0;
}