#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData {
int x;
int y;
int z;
};
SensorData* n = new SensorData;
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
n->x = x;
n->y = y;
n->z = z;
cout << n->x << " " << n->y << " " << n->z;
delete n;
return 0;
}