#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
typedef struct{
int x;
int y;
int z;
}SensorData;
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData* dt = new SensorData;
dt->x = x;
dt->y = y;
dt->z = z;
cout << dt->x << " " << dt->y << " " << dt->z;
delete dt;
return 0;
}