#include <iostream> using namespace std; // Write your struct and dynamic allocation code here typedef struct{ int x; int y; int z; }SensorData; int main() { int x, y, z; cin >> x >> y >> z; // Write your dynamic allocation logic here SensorData* dt = new SensorData; dt->x = x; dt->y = y; dt->z = z; cout << dt->x << " " << dt->y << " " << dt->z; delete dt; return 0; }
Test Cases
Test Results
Input
3 4 5
Expected Output