#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData{
int a,b,c;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData* s = new SensorData;
s->a = x;
s->b = y;
s->c = z;
cout<<s->a<<" "<<s->b<<" "<<s->c;
delete s;
return 0;
}