#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
typedef struct{
int x;
int y;
int z;
}SensorData;
int main() {
int x, y, z;
cin >> x >> y >> z;
SensorData *data = new SensorData;
data->x = x;
data->y = y;
data->z = z;
cout << data->x << " "<< data->y << " " << data->z;
// Write your dynamic allocation logic here
return 0;
}