#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData {
int x;
int y;
int z;
SensorData(int X, int Y, int Z) : x(X), y(Y), z(Z){};
};
ostream& operator<<(ostream& ost, const SensorData& data){
cout << data.x << " " << data.y << " " << data.z;
return ost;
}
int main() {
int x, y, z;
cin >> x >> y >> z;
SensorData* data = new SensorData{x,y,z};
cout << *data << endl;
// Write your dynamic allocation logic here
return 0;
}