#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData {
int x;
int y;
int z;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
struct SensorData* data = new struct SensorData;
data->x = x;
data->y = y;
data->z = z;
cout << data->x << " " << data->y << " " << data->z ;
delete data;
return 0;
}