#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData
{
int x,y,z;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData *SensorData_obj = new struct SensorData;
SensorData_obj->x = x;
SensorData_obj->y = y;
SensorData_obj->z = z;
cout<<SensorData_obj->x<<" "<<SensorData_obj->y<<" "<<SensorData_obj->z;
delete SensorData_obj;
return 0;
}