#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
typedef struct {
int x;
int y;
int z;
} SensorData;
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData *sData = new SensorData{x, y, z};
cout << sData->x << " " << sData->y << " " << sData->z;
return 0;
}