#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData{
int x ;
int y ;
int z ;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData* snsr_data = new SensorData;
snsr_data -> x = x;
snsr_data -> y = y;
snsr_data -> z = z;
cout << snsr_data -> x<<" " <<snsr_data -> y<<" " <<
snsr_data -> z<<" " << "\n";
delete snsr_data;
snsr_data = nullptr;
return 0;
}