#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
typedef struct SensorData{
int x, y, z;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData* sen = new SensorData;
sen->x = x;
sen->y = y;
sen->z = z;
cout << sen->x << " " << sen->y << " " << sen->z;
delete sen;
return 0;
}