#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData
{
int x;
int y;
int z;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
struct SensorData* sensor1 = new SensorData;
sensor1->x = x;
sensor1->y = y;
sensor1->z = z;
cout<<sensor1->x<<" "<<sensor1->y<<" "<<sensor1->z;
delete sensor1;
return 0;
}