#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData{
int x,y,z;
};
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData * obj = new SensorData;
obj->x=x;
obj->y=y;
obj->z=z;
cout<<obj->x<<" "<<obj->y<<" "<<obj->z;
delete obj;
return 0;
}