#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
struct SensorData{
int x;
int y;
int z;
SensorData(int a, int b, int c): x(a), y(b), z(c){}
};
int main() {
int x, y, z;
cin >> x >> y >> z;
SensorData* Data = new SensorData(x, y, z);
cout << Data->x << " " << Data->y << " " << Data->z << endl;
delete Data;
// Write your dynamic allocation logic here
return 0;
}