#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
typedef struct
{
int x;
int y;
int z;
} SensorData;
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData* SD = new SensorData();
SD->x = x;
SD->y = y;
SD->z = z;
cout << SD->x <<" " << SD->y << " " << SD->z;
return 0;
}