#include <iostream>
using namespace std;
// Write your struct and dynamic allocation code here
typedef struct SensorData{
int x;
int y;
int z;
} SensorData;
int main() {
int x, y, z;
cin >> x >> y >> z;
// Write your dynamic allocation logic here
SensorData *sd = new SensorData;
sd->x = x;
sd->y = y;
sd->z = z;
cout << sd->x << " " << sd->y << " " << sd->z << endl;
delete sd;
return 0;
}