#include <iostream>
#include <cstdint>
using namespace std;

// your code here :- declare enum class ErrorCode 
// ErrorCode has 4 values of type uint8_t --> None, Timeout, Overflow and Invalid 
enum class ErrorCode: uint8_t {
   None, 
   Timeout,
   Overflow, 
   Invalid
};

const char* toString(ErrorCode e) {
	// your code here
	// define a function that returns the string of input error code
	// eg : error code : None , function return : "None" string
   switch (e) {
      case ErrorCode::None:     return "None";
        case ErrorCode::Timeout:  return "Timeout";
        case ErrorCode::Overflow: return "Overflow";
        case ErrorCode::Invalid:  return "Invalid";
   }      
}

int main() {
   int x;
   cin >> x;
   ErrorCode e = static_cast<ErrorCode>(x);
   cout << toString(e);
   return 0;
}
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