#include <stdio.h>
typedef void (*fun)();
void on_button() {
printf("Button Pressed");
}
void on_timer() {
printf("Timer Expired");
}
void on_uart() {
printf("UART Received");
}
void on_power() {
printf("Power On");
}
void on_error() {
printf("Error Detected");
}
// Write your event dispatcher logic here
void handle_event(int event_code) {
// Your logic
if( event_code >= 0 && event_code <= 4) {
/* intilize the fun_ptr array. */
fun Fun[5] = { on_button,
on_timer,
on_uart,
on_power,
on_error
};
/* calling the event handler. */
Fun[event_code]();
} else {
printf("Unhandled Event");
}
}
int main() {
int event;
scanf("%d", &event);
handle_event(event);
return 0;
}
Input
0
Expected Output
Button Pressed