#include <iostream> using namespace std; // Define enum class Level enum class Level { LOW = 0, HIGH = 1 }; // Define class GpioPin with operator= and operator int() class GpioPin{ private: Level pinState; public: explicit GpioPin(Level pinState) : pinState(pinState) {}; GpioPin& operator=(Level _pinState) { this->pinState = _pinState; return *this; } operator int() const { return static_cast<int>(this->pinState); } }; int main() { int init, next; cin >> init >> next; GpioPin pin(static_cast<Level>(init)); pin = static_cast<Level>(next); cout << pin; return 0; }
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