#include <iostream> using namespace std; // Define enum class Level enum class Level { LOW = 0, HIGH = 1}; class GpioPin{ Level lvl; public: GpioPin(Level l): lvl(l){} GpioPin& operator=(Level next){ lvl = next; return *this; } operator int() const{ return static_cast<int>(lvl); } }; // Define class GpioPin with operator= and operator int() int main() { int init, next; cin >> init >> next; GpioPin pin(static_cast<Level>(init)); pin = static_cast<Level>(next); cout << pin; return 0; }
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