#include <iostream> #include <cstdint> using namespace std; // your code here: declare enum class PinState with values Low, High enum class PinState { Low, High }; // implement toString(PinState s) const char* toString(PinState s) { switch (s) { case PinState::Low: return "LOW"; case PinState::High: return "HIGH"; default: return "Unknown"; } } int main() { int x; cin >> x; PinState s = (x == 0) ? PinState::Low : PinState::High; cout << toString(s); return 0; }
Test Cases
Test Results
Input
0
Expected Output
LOW