#include <iostream> #include <cstdint> enum class PinState: uint8_t{ High = 1, Low = 0 }; const char* toString(PinState s){ switch(s){ case PinState::High: return "HIGH"; case PinState::Low: return "LOW"; default: return "LOW"; } } // Declare enum class PinState with underlying type uint8_t // Values: Low, High // Implement: const char* toString(PinState s) int main() { int x; std::cin >> x; // x is guaranteed to be 0 or 1 PinState s = (x == 0) ? PinState::Low : PinState::High; std::cout << toString(s); return 0; }
Test Cases
Test Results
Expected Output
LOW