#include <iostream> #include <cstdint> using namespace std; // your code here: declare enum class PinState with values Low, High enum class PinState{ Low, High }; const char* toString(PinState s) { // your code here: implement toString(PinState s) switch(s) { case PinState::Low: return "LOW"; case PinState::High: return "HIGH"; } } int main() { int x; cin >> x; PinState s = (x == 0) ? PinState::Low : PinState::High; cout << toString(s); return 0; }
Test Cases
Test Results
Input
0
Expected Output
LOW