#include <iostream>
#include <cstdint>

// Declare enum class PinState with underlying type uint8_t
// Values: Low, High
enum class  PinState: uint8_t {
    Low,
    High
};

const char* toString(PinState s){
    switch(s)
{
    case PinState::Low:
        return "LOW";
    case PinState::High:
        return "HIGH";
    default:
        return "UNKNOWN";
}}
// Implement: const char* toString(PinState s)

int main() {
    int x;
    std::cin >> x;

    // x is guaranteed to be 0 or 1
    PinState s = (x == 0) ? PinState::Low : PinState::High;
    std::cout << toString(s);
    return 0;
}

Solving Approach

 

 

 

 

 

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Input

0

Expected Output

LOW