#include <iostream> #include <cstdint> // Declare enum class PinState with underlying type uint8_t // Values: Low, High enum class PinState : uint8_t { Low, High }; // Implement: const char* toString(PinState s) const char* toString(PinState s) { return (s == PinState::Low) ? "LOW" : "HIGH"; } int main() { int x; std::cin >> x; // x is guaranteed to be 0 or 1 PinState s = (x == 0) ? PinState::Low : PinState::High; std::cout << toString(s); return 0; }
Test Cases
Test Results
Input
0
Expected Output
LOW