#include <iostream> #include <cstdint> // Declare enum class PinState with underlying type uint8_t // Values: Low, High enum class PinState{ Low, High }; // Implement: const char* toString(PinState s) const char* toString(PinState s){ char* temp; if(s == PinState::Low){ temp= "LOW"; } else temp= "HIGH"; return temp; } int main() { int x; std::cin >> x; // x is guaranteed to be 0 or 1 PinState s = (x == 0) ? PinState::Low : PinState::High; std::cout << toString(s); return 0; }
Test Cases
Test Results
Input
0
Expected Output
LOW