#include <iostream>
using namespace std;
// Write your LEDController class here
class LEDController {
private:
static int state; // shared LED state
public:
LEDController(){
this->state = 1;
}
~LEDController(){
this->state = 0;
}
static void print() {
cout << "LED=" << state << endl;
}
};
int LEDController::state = 0; // LED initially OFF
int main() {
int x;
cin >> x;
{
LEDController led;
if (x == 1)
LEDController::print();
}
LEDController::print();
return 0;
}