#include <iostream>
#include <cstdint>
using namespace std;
enum class Mode
{
Input,
Output,
PullUp,
PullDown
};
const char* toString(Mode m)
{
if (m == Mode::Input)
{
return "INPUT";
}
else if (m == Mode::Output)
{
return "OUTPUT";
}
else if (m == Mode::PullUp)
{
return "PULLUP";
}
else if (m == Mode::PullDown)
{
return "PULLDOWN";
}
else
{
}
}
// your code here: declare enum class Mode with values Input, Output, PullUp, PullDown
// your code here: implement const char* toString(Mode m)
int main() {
int x;
cin >> x;
Mode m = Mode::Input; // default
if (x == 0) m = Mode::Input;
else if (x == 1) m = Mode::Output;
else if (x == 2) m = Mode::PullUp;
else if (x == 3) m = Mode::PullDown;
cout << toString(m);
return 0;
}
Input
0
Expected Output
INPUT