#include <iostream> #include <cstdint> using namespace std; enum class Mode { Input, Output, PullUp, PullDown }; const char* toString(Mode m) { if (m == Mode::Input) { return "INPUT"; } else if (m == Mode::Output) { return "OUTPUT"; } else if (m == Mode::PullUp) { return "PULLUP"; } else if (m == Mode::PullDown) { return "PULLDOWN"; } else { } } // your code here: declare enum class Mode with values Input, Output, PullUp, PullDown // your code here: implement const char* toString(Mode m) int main() { int x; cin >> x; Mode m = Mode::Input; // default if (x == 0) m = Mode::Input; else if (x == 1) m = Mode::Output; else if (x == 2) m = Mode::PullUp; else if (x == 3) m = Mode::PullDown; cout << toString(m); return 0; }
Test Cases
Test Results
Input
0
Expected Output
INPUT