#include <iostream>
#include <cstdint>
using namespace std;
// your code here: declare enum class Mode with values Input, Output, PullUp, PullDown
// your code here: implement const char* toString(Mode m)
enum class Mode {
Input,
Output,
PullUp,
PullDown
};
// implement const char* toString(Mode m)
const char* toString(Mode m) {
switch (m) {
case Mode::Input: return "INPUT";
case Mode::Output: return "OUTPUT";
case Mode::PullUp: return "PULLUP";
case Mode::PullDown: return "PULLDOWN";
default: return "UNKNOW";
}
}
int main() {
int x;
cin >> x;
Mode m = Mode::Input; // default
if (x == 0) m = Mode::Input;
else if (x == 1) m = Mode::Output;
else if (x == 2) m = Mode::PullUp;
else if (x == 3) m = Mode::PullDown;
cout << toString(m);
return 0;
}
Input
0
Expected Output
INPUT