#include <iostream> using namespace std; void foo(int x) { cout << "int overload\n"; } void foo(int* p) { cout << "int* overload\n"; } int main() { foo(nullptr); // clear and unambiguous → calls int* overload cout << 3.3 + 0; // NULL is 0 → avoid warning by just writing 0 return 0; }
Test Cases
Test Results
Input
Expected Output
int* overload 3.3