#include <iostream>
using namespace std;
void foo(int x) {
cout << "int overload\n";
}
void foo(int* p) {
cout << "int* overload\n";
}
int main() {
foo(nullptr); // clear and unambiguous → calls int* overload
cout << 3.3 + 0; // NULL is 0 → avoid warning by just writing 0
return 0;
}