#include <iostream>
#include <cstdint>
#include <new>
using namespace std;
// Define your struct and placement new logic here
typedef struct
{
int id;
int value;
} Block;
alignas(Block) uint8_t buffer[sizeof(Block)];
int main() {
int id, value;
cin >> id >> value;
// Write your placement new construction code here
Block *obj = new (buffer) Block;
obj->id = id;
obj->value = value;
cout << obj->id << " " << obj->value;
obj->~Block();
return 0;
}