#include <iostream>
#include <cstdint>
#include <new>
using namespace std;
// Define your struct and placement new logic here
struct Block {
int id;
int value;
~Block() {}
};
alignas(Block) unsigned char buff[sizeof(Block)];
int main() {
int id, value;
cin >> id >> value;
// Write your placement new construction code here
Block* b = new (buff) Block;
b->id = id;
b->value = value;
cout << b->id << " " << b->value;
b->~Block();
return 0;
}