#include <iostream>
#include <cstdint>
#include <new>
using namespace std;
// Define your struct and placement new logic here
struct Block{
int id;
int value;
//Constructor
Block(int i, int v) : id(i), value(v) {}
~Block() {}
};
alignas(Block) static uint8_t buffer[sizeof(Block)];
int main() {
int id, value;
cin >> id >> value;
Block* b = new Block(id, value);
cout << b->id << " " << b->value;
b->~Block();
// Write your placement new construction code here
return 0;
}