#include <iostream>
#include <cstdint>
#include <new>
using namespace std;
// Define your struct and placement new logic here
typedef struct{
int id;
int value;
}Block;
int main() {
int id, value;
cin >> id >> value;
alignas(Block) uint8_t buf[sizeof(Block)];
Block* p=new (buf) Block{id,value};
cout<<p->id<<" "<<p->value;
p->~Block();
return 0;
}