#include <iostream>
#include <cstdint>
#include <new>
using namespace std;
// Define your struct and placement new logic here
typedef struct Block{
int id;
int value;
} Block;
int main() {
int id, value;
cin >> id >> value;
alignas(Block) int buffer[sizeof(Block)];
Block *blk = new (buffer) Block;
blk->id = id;
blk->value = value;
cout << id << " " << value <<endl;
// Write your placement new construction code here
return 0;
}