#include <iostream>
#include <cstdint>
// The '&' here tells C++ that x is an alias for the actual variable in main
void update(int32_t& x, int32_t delta) {
x += delta; // This modifies the original x
}
int main() {
int32_t x, delta;
if (!(std::cin >> x >> delta)) return 0;
// Call the function WITHOUT the '&' symbol.
// C++ knows to treat it as a reference because of the function definition.
update(x, delta);
std::cout << x;
return 0;
}