#include <iostream>
#include <cstdint>
#include <memory>
using namespace std;
// This function is responsible for creating the buffer
// and returning ownership to the caller.
unique_ptr<uint8_t[]> createBuffer(int n) {
// Allocate a buffer of size n
unique_ptr<uint8_t[]> ptr(new uint8_t[n]);
for (int i = 0; i < n; i++) {
int temp;
cin >> temp;
// Store input into the buffer
ptr[i] = temp;
}
// Return ownership of the buffer
return move(ptr);
}
int main() {
int N;
cin >> N;
// Receive ownership from the function
unique_ptr<uint8_t[]> buffer = createBuffer(N);
for (int i = 0; i < N; i++) {
cout << (int)buffer[i];
if (i != N - 1) cout << " ";
}
cout << endl;
return 0;
}