#include <iostream>
using namespace std;
#define SQUARE(x) (x*x)
// NO NEED TO USE inline COMPILER CAN FIGURE IT OUT
inline int square(int x) {
return x * x;
}
int main() {
int n;
cin >> n;
// your code here: declare variables a and b, initialize with n
int a{n}, b{n};
// your code here: call macro and inline function using ++a and ++b
// THIS WILL NOT WORK AS EXPECTED DUE TO SIDE EFFECTS
cout << "Macro Square: " << SQUARE(++a) << "\n";
// your code here: print results
cout << "Inline Square: " << square(++b) << "\n";
return 0;
}