#include <stdio.h> void state_init() { printf("Init"); } void state_load() { printf("Load"); } void state_execute() { printf("Execute"); } void state_exit() { printf("Exit"); } // Your logic here void run_state_sequence(int start) { // Implement using function pointer array void (*func_ptr1)(void) = &state_init; void (*func_ptr2)(void) = &state_load; void (*func_ptr3)(void) = &state_execute; void (*func_ptr4)(void) = &state_exit; void (*func[4])(void) = {func_ptr1,func_ptr2,func_ptr3,func_ptr4}; int size = 4; int count = 0; while(count < 3){ func[(start + count) % size](); printf("\n"); count++; } } int main() { int start; scanf("%d", &start); run_state_sequence(start); return 0; }
Test Cases
Test Results
Input
0
Expected Output
Init Load Execute