#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*state_ptr[])(void) = {
state_init, state_load, state_execute, state_exit
};
int loop_counter = 0;
while (loop_counter < 3) {
// Get index from start by clamping it to [0-3]
int index = start % 4;
// Call function
state_ptr[index]();
// Print a new line
printf("\n");
// Increment start to next index
start++;
loop_counter++;
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}