#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*func[4])(void);
func[0] = state_init;
func[1] = state_load;
func[2] = state_execute;
func[3] = state_exit;
int count=0;
int i;
for(i=0;i<3;i++){
func[(start+i)%4]();
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}