#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*funPtrArr[4])() = {state_init,state_load,state_execute,state_exit};
funPtrArr[start%4]();printf("\n");
funPtrArr[(start+1)%4]();printf("\n");
funPtrArr[(start+2)%4]();printf("\n");
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}