#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
void (*state[4])(void);
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
for(int i = 0; i < 3;i++)
{
state[(i+start)%4]();
if(i!=2)
{
printf("\n");
}
}
}
int main() {
int start;
scanf("%d", &start);
state[0] = state_init;
state[1] = state_load;
state[2] = state_execute;
state[3] = state_exit;
run_state_sequence(start);
return 0;
}