#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
void (*statemachine[4])(void) = {state_init, state_load, state_execute,state_exit };
// Implement using function pointer array
for(int i=0; i<3; i++)
{
if(start > 3)
start = 0;
statemachine[start++]();
printf("\n") ;
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}