#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*fptr[])() = {state_init,state_load,state_execute,state_exit};
int total_states = 4;
for (int i=0;i<3;i++)
{
int index = (start + i) % total_states;
fptr[index]();
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}